Weedcraft Inc.

Role: Game Designer | Writer | Narrative Designer

Key Responsibilities:

  • Helping with the project’s development right from its conception on the first paper pitch.

  • Designing and maintaining most of the game’s scripted events and social interactions.

  • Design and implementation of logic for all of game’s main Scenarios.

  • Level design of all major cities/levels (with support from Level Art team).

  • Main responsibility for the first DLC, the “Heatwave” Scenario.

  • Coordinating outsource narrative designers and writers with the ground team.

  • Credited as the project’s sole Quest Designer.

  • Immortalized as one of the police officers that can visit the player during random events.

Vile Monarch, 2017-2019