Weedcraft Inc.
Role: Game Designer | Writer | Narrative Designer
Key Responsibilities:
Helping with the project’s development right from its conception on the first paper pitch.
Designing and maintaining most of the game’s scripted events and social interactions.
Design and implementation of logic for all of game’s main Scenarios.
Level design of all major cities/levels (with support from Level Art team).
Main responsibility for the first DLC, the “Heatwave” Scenario.
Coordinating outsource narrative designers and writers with the ground team.
Credited as the project’s sole Quest Designer.
Immortalized as one of the police officers that can visit the player during random events.
Vile Monarch, 2017-2019
