Piotr Szymonowicz

Game / Narrative Designer

/ʃɪˈmɒnəvɪtʃ/

My expertise lies in everything related to game design and storytelling, ideally combining the two. My main three principles that I strive to implement across my work are: “Read the Room”, “Follow the Fun”, and “Less is More.”

Curious about what I mean? Drop me a message and discover how passionate I can be about my craft. :)

  • Over 9 years of commercial experience developing various games across all project scopes, including four people indie teams as well as AAA titles, mainly in (Senior) Game Designer / Quest Designer roles.

  • Over 6000 hours of time logged in RPG games (according to Steam alone).

  • Over 15 years of experience as a Dungeon Master in several tabletop RPG systems, including 11 years dedicated to creating unique storytelling and gameplay experiences of my own, right from scratch.